#ifndef GLOBALS_H
#define GLOBALS_H

#include <fstream>
#include <string>
#include <map>
#include <vector>
#include <utility>
#include <SFML/Graphics.hpp>
using namespace std;

#include <SFML/Graphics.hpp>

extern sf::RenderWindow App;

extern const int move_choice;
extern const int keep_frame;

bool file_exist (const char* filename);

class Perso;
class Titleset;
class Map;

#endif
